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Graphic Java: Mastering the AWT (1st Edition) (Sunsoft Press Java Series)

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Title: Graphic Java: Mastering the AWT (1st Edition) (Sunsoft Press Java Series)
by David M. Geary, Alan L. McClellan, Alan L. McCellan
ISBN: 0135658470
Publisher: Prentice Hall PTR
Pub. Date: January, 1997
Format: Paperback
Volumes: 1
List Price(USD): $39.95
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Average Customer Rating: 3.5

Customer Reviews

Rating: 4
Summary: Very helpful code, but should be updated to java 1.1
Comment: This book was very helpful in terms of providing code and ideas for my project. But having been written in java1.0, it had to be modified. None of the java books are completely Object-Oriented. Ifs and thens should be things of past by now.

Rating: 5
Summary: I like the book.
Comment: The book is not intend for beginner. But, you really should consider it book as your second java book on your bookshelf, if you need AWT now, instead of waiting for Java 1.2. It covers AWT in deep and in detail. It has a lot of example code with detail explanation to almost each few lines of the code, (even in the last few chapters). It spends just enough pages to cover to AWT, but too many coverage on the GJT. However, programming Java 1.2's AWT is going to totally different from Java 1.1. So, it may not be a good time to buy now if you want to learn the most updated AWT.

Rating: 1
Summary: The worst computer book I've ever bought
Comment: I wish I hadn't broken the seal on the CD-ROM that came with this book because within 20 minutes I wanted to return it. Subtitled "Mastering the AWT," the book spends very little time on the Java AWT, instead pushing for the use of the JGT (Java Graphics Toolkit) which accompanies the book. The chapters suggest they will be covering the AWT but they all really say "The AWT sucks, and so you should use our JGT." I wanted a book on the AWT

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