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Macromedia Flash: Super Samurai

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Title: Macromedia Flash: Super Samurai
by Eric Dolecki, Mike Grundvig, Klaus Hougesen, Allan Kennedy, Jobe Makar, Til Mauder, Torben Nielsen, Max Oshman, Robertson Ramirez, Oliver Shaw
ISBN: 0-201-77144-6
Publisher: Macromedia Press
Pub. Date: 16 November, 2001
Format: Paperback
Volumes: 1
List Price(USD): $49.99
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Average Customer Rating: 4.08 (12 reviews)

Customer Reviews

Rating: 4
Summary: solid info on advanced scripting concepts
Comment: These days there aren't many books out that deal exclusively with ActionScript. There's one from Colin Mook which I like, and the couple others that are out there aren't that impressive. This one isn't worth it's weight in gold but I still find it quite valuable because each chapter is written by a different author, and each of them really seems to know what they're talking about. Assuming that you know your way around Flash, this one won't waste your time going over the usual basics. At times it's a bit difficult to find your way around the sample files, but I'm learning so much just from dissecting them, and the chapters in the book explain reasonably well what's going on. Book looks a bit cheap, but then again, it's not like I'm gonna be using it much once the next version of Flash hits the shelves...

Rating: 4
Summary: VERY Advanced AS.
Comment: After going through the chapters, I must say there are a few things that disappoint me about this book. The book's layout and design are poor. The information is not well laid out and even though the authors are very well versed, I believe some editorial help on their writing style would have improved the books content dramatically. Understanding that each chapter is written by a different developer, the reader will see that the quality of the explanations varies.

The book has some very interesting concepts and given time and effort an intermediate/advanced flash AS programmer will understand the concepts and theory behind some of the more interesting flash movies on the net.

The authors are true samurai, so if you want to join their clan you're going to need to understand the concepts in this book. If you have your advanced math books from school, you'll want to take them out so you can review some trig and calculus theories, your going to need them.

Novice Flash developers better wait to get this book, trust in my words, you will minimally understand the theories. But if you are adventures, and think you have what it takes. Go for it.

Rating: 5
Summary: best Flash book for intermediate level
Comment: I have a total of 8 Flash books, 6 from friendsofed, two from Macromedia. This one from MM, Super Samurai, is actually the best in teaching me intermediate level Flash. For learning the basic principles of 3D, and using Flash with database, the relevant chapters in Super Samurai beat other books in my possession by miles. The explanations are clear and detailed, and the examples work. I especially love the shopping cart example used to demonstrate how to link Flash to a database using XML and ASP.

On 3D, there is simply no comparison between Super Samurai's chapter and Flash 5 Studio's chapter. Super Samurai's is easy to understand and detailed, while Flash 5 Studio just give you a few examples without much explanation. I wonder if the author of F5S really understands the examples. Even the 3D example in Flash MX Designers ActionScript Reference by Friendsofed looks muddled when compared with SS's. I have learned so much from this one book.

Strangely, when I looked for other books by the author of the chapter on XML, Michael Grundvig, the only other book that he co-wrote on this topic got a really lousy review. It just shows that publishers can give quite inconsistent quality books even with the same authors.

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