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The Art of The Return of the King (The Lord of the Rings)

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Title: The Art of The Return of the King (The Lord of the Rings)
by Gary Russell, Peter Jackson
ISBN: 0-618-43029-6
Publisher: Houghton Mifflin Co
Pub. Date: 02 January, 2004
Format: Hardcover
Volumes: 1
List Price(USD): $35.00
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Average Customer Rating: 4.75 (4 reviews)

Customer Reviews

Rating: 5
Summary: New insights into "Return of the King"
Comment: Any sweeping epic is going to have tons of concept art, and "The Lord of the Rings" is no exceptional. In the third collection of movie art, Gary Russell introduces us to the images and models that helped Middle-Earth come alive, and the excellent people behind them.

"Return of the King" introduces us to new civilizations, new monsters, and lots of new enemies and allies -- even more than "Two Towers" did. So the concept art ranges from armor and clothing (Faramir's regal armor, the Haradrim, Eowyn's masculine disguise, the archaic "Dead" armor), the perfect pirate ships, different kinds of Mumakil (prehistoric elephants), weaponry (different sketches of the Grond battering ram), and monsters like the hideous spider Shelob, whose sketches take up a full six pages.

On a more sweeping scale, there are full-fledged paintings, mattes, models and special effects shots. Among the artists are the excellent Alan Lee and John Howe, who both paint and sketch their usual beautiful material. Jeremy Bennett also does a good job, although his stuff is substantially rougher. As for models? Try the ghoulish head of the dead king, different Fell Beast models, the Mumakil, and much more.

It's nice to see the concept art in all its stages. For example, one Witch-King sketch from 1996 shows (Ben Wootten apologetically says) D&D-influenced armor. At the same time, an early sketch of Gandalf confronting one of the Black Riders is shown in nearly identical form in the finished movie. Okay, Pippin isn't there -- but the pose and setting are similar.

The comments from the many artists also give a greater insight into how the various things in the film evolved. Some things (like battering ram Grond) were pretty thoroughly described in the original novel. With other things, like the Fell Beast, the concept artists had to be a little more creative. So it's intriguing to see how their designs shifted and changed, ranging from the grotesque to the silly to the final designs used in the movie.

"The Art of Return of the King" is a good insight into the making of the epic film, and the concept art behind everything from spiders to siege towers. Well worth having.

Rating: 4
Summary: A great Book
Comment: The last of the Lord of the Rings books was my personal favorite. It took all of the sub plots that had been going on throughout the book and made them all come together at the end. As in all cases the book is wat better then the movie, and if you are thinking about just watching the movie you are missing out on many events that happen. The book also paints its own picture in your head and takes you to a fantacy world where wizards and evil beast come to life. Humans are not the most powerful creatures and are actually regarded as weak. I would tell people of all ages to read this book, it is for all ages. I loved it!

Rating: 5
Summary: Adds Depth and Appreciation to LOTR: ROTK
Comment: Impressed by astounding cinematography of LOTR? I am. "The Art of The Return of the King (The Lord of the Rings)" by Gary Russell shows the amazing art behind the movie is more than pretty pictures.

From "The Siege of Gondor" to "Shelob's Lair," Russell walks us through the stages of design that created a real and surreal world of Middle Earth.

With Shelob, for different artist's reasons for the balance of spider- and crab-like characteristics. Part of the problem was in trying to stay as close to Tolkien's own version while bringing plausible life to Shelob that would work in a movie.

Some of the pictures are pencils. Others are full-color, finely detailed views. Various angles are provided as in the many scenes of Mordor. There are photos of early models, both colored and plain, giving a 3D perspective of what the artists were thinking.

The insight here will intrigue nonartists like myself who are amazed at how complex the making of LOTR was, and serve as a primer for character and building studies. There are elements of technical discussion, but I felt I learned about the relationships of style and message.

I fully recommend "The Art of The Return of the King (The Lord of the Rings). It is a beautiful book, with interesting text. Having recently watched the movie, I appreciated both Tolkien and the makers of the movie so much more.

Anthony Trendl

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