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Title: Inside 3D Studio MAX 3 Modeling, Materials, and Rendering by Jeremy Hubbell, Ted Boardman ISBN: 0-7357-0085-0 Publisher: New Riders Pub. Date: 27 September, 1999 Format: Textbook Binding Volumes: 1 List Price(USD): $59.99 |
Average Customer Rating: 3.44 (9 reviews)
Rating: 4
Summary: For those in the area
Comment: A solid introduction to Max for those who are already aware of the area. This book explains the use of Max's wide range of tools in a tutorial format. Probably not ideal for anyone who lacks a basic understanding of 3D. This book could benifit from greater expalination of the way the tools are used. Nevertheless, well written with well set out examples.
Rating: 2
Summary: Not so professional
Comment: If you send a CD along with a book - the files you claim to be on the CD should actually be on it! If you spend some time with the 3D Studio MAX 3 Reference Volumes, you will learn a lot more than you'll ever learn from this book, wich basically only repeats the same things found in the Reference Volumes. There are much better books on MAX out there - so this is not a good choice.
Rating: 4
Summary: A must buy - But not a FIRST buy if you're a dummie.
Comment: If you have experience with earlier 3D Studio MAX versions (or with any other 3D application - it always helpful), you can't find it dificult to follow this book. But don't buy it as your first 3D Studio MAX book. First, this book is directed for the Modeling, Material and Rendering concepts. Sometimes it make some references to commands and terms that you can't understand or just don't know were to find it. I'm a great 3D enthusias but I've never made anything serious (but I would love to - perhaps when I consolidate my MSCE+I carreer, I'll follow some 3DS MAX serious studies =). I've bought this book first and found it a bit dificult to follow. Sometimes I've spent more than 5 minutes to figure out "we're this xxxx command" or "what does it mean by xxx"? So, I've bought the "Inside 3d Studio MAX 3" (ISBN 073570905X) and all becames clear. They really complement each other. Of course, you can then follow other books like "3D Studio MAX R3 f/x and design", "3D Studio MAX R3 in depth" and the great "3D Studio MAX 3 Media Animation".. Although I don't have them yet, I'm planning to buy all them and I had a quick look at them and I also heard many good words and reviews about them. Most Newsriders books (at least the ones about 3DS MAX) are great books. But don't BUY THE 3DS MAX R3 fundamentals. I heard MOST people (from the beginner to pros) says that it sucks.
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Title: Inside 3D Studio MAX 3 by Phil Miller ISBN: 073570905X Publisher: New Riders Pub. Date: 28 December, 1999 List Price(USD): $59.99 |
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Title: 3D Studio MAX 3(r) Fundamentals by Michael Todd Peterson ISBN: 0735700494 Publisher: New Riders Pub. Date: 16 July, 1999 List Price(USD): $45.00 |
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Title: 3D Studio MAX 3(r) Professional Animation by Angela Jones, Sean Bonney, Brandon Davis, Sean Miller, Shane Olsen ISBN: 0735709459 Publisher: New Riders Pub. Date: 18 February, 2000 List Price(USD): $49.99 |
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Title: 3D Studio Max 3.0 Workshop by Duane Loose ISBN: 0789723433 Publisher: Hayden Pub. Date: 23 May, 2000 List Price(USD): $34.99 |
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Title: 3D Studio Max 3 Magic (with CD-ROM for Windows) by Dale Holmes, New Riders Development ISBN: 0735708673 Publisher: New Riders Pub. Date: 15 May, 2000 List Price(USD): $45.00 |
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