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Title: 3ds max 4 Fundamentals by Ted Boardman ISBN: 0-7357-1066-X Publisher: New Riders Pub. Date: 18 April, 2001 Format: Paperback Volumes: 1 List Price(USD): $39.99 |
Average Customer Rating: 4.14 (14 reviews)
Rating: 4
Summary: Four stars, but before you buy...
Comment: The author is very good, you can tell he knows 3ds max and loves to share what he knows. I really like the layout of the book and the concept of making the entire book a tutorial on how to build the cover image, I didn't give it five stars, because I wish it had more illustrations (this is not likely the authors fault, but more so the publisher) a book like this MUST have color illustrations and lots of them.
Before you buy this (or any other intro book on 3ds max) please go to your help menu and select "Tutorials" you will be deligted by what you find. The nice folks at descret and packaged in an excellent set of tutorials that will actually bring you from biginner to intermediate level faster than this book and the tutorials cover character modeling and animation! So be careful or you may spend money and then be beating yourself up later when you find you already had all the information you needed.
Rating: 5
Summary: Great Book for CG Architects
Comment: I'm currently an architect intern with a strong passion for architectural illustrations. Recently I became heavily interested in pursuing my career as a CG Architect. I was familiar with some other 3D modeling programs (Maya Unlimited and Form Z) but had problems finding good 3ds Max books for architects, mainly because most 3ds max books focus on character creation and animation. I finally found this book and quickly became addicted to it. Great illustrations and detailed explainations guide you through the process of creating a diner. I definitely recommend it to any CG architects who are not familiar with 3ds max. If you've never used a 3D modeling program, however, this book might be a little difficult.
Rating: 5
Summary: Great Book
Comment: I am teaching myself Max currently with version 4 and it is not and easy proggram to just use trial and error tactics to understand. As the title implies, this book is for fundamentals and a solid foundation in Max. This should be the first Max book anyone should purchase. It is undoubtedly one of the easiest 3d books to read and it is so easy to follow the step by step tutorials and the author (Ted Boardman) explains 3d concepts with real life analogies to bring things down to earth. It was a breeze going through the book and I had no problems at all. I have definitely learned a lot from it and I'm ready to move to more intermediate level stuff in a short period.
I would recomend it to anyone aspiring to understand the program more. Ted Boardman is a great teacher and any of his series of Max Fundamentals books (whatever version) should be the best way to start off.
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Title: 3DS Max 4 for Windows: Visual QuickStart Guide by Michele Matossian ISBN: 020173429X Publisher: Peachpit Press Pub. Date: 18 June, 2001 List Price(USD): $21.99 |
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Title: Inside 3ds max 4 by Kim Lee ISBN: 0735710945 Publisher: New Riders Pub. Date: 06 August, 2001 List Price(USD): $49.99 |
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Title: 3ds max 4 Workshop by Duane Loose ISBN: 0789725460 Publisher: Que Pub. Date: 18 June, 2001 List Price(USD): $45.00 |
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Title: 3ds max 4 Bible by Kelly L. Murdock ISBN: 0764535846 Publisher: John Wiley & Sons Pub. Date: 01 August, 2001 List Price(USD): $49.99 |
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Title: 3ds max 4 Magic by Sean Bonney, Laurent Abecassis, Marcus Richards ISBN: 0735710937 Publisher: New Riders Pub. Date: 15 May, 2001 List Price(USD): $45.00 |
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