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Necropolis

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Title: Necropolis
by Dan Abnett
ISBN: 0-7434-1159-5
Publisher: Games Workshop
Pub. Date: 01 December, 2000
Format: Mass Market Paperback
Volumes: 1
List Price(USD): $6.99
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Average Customer Rating: 4.3 (10 reviews)

Customer Reviews

Rating: 4
Summary: The best ghost novel so far
Comment: Necropolus is the third Gaunt's Ghosts novel, set in the nightmare science fantacy universe of Warhammer 40K. The series chronicals the exploits of Commissar Ibram Gaunt and his regiment of Imperial Guard soldiers known as the Ghosts. It might be helpful to read the books in order, but it is not really necessary. In fact, since this is the best book in the series by far, reading it first might set you up for a let down.

The first two books in the series are good, but they center mostly around one combat story after another. Necropolus goes far beyond that. It gives a very imaginative and in depth description of Vervunhive, "a mighty hive-city besieged by an unrelenting foe". The book is rich with characters and situations which yield a complete picture of the hive-city from it's feuding noble houses to it's sturdy workers, to it's seedy underground. The enemy is also imaginative and well developed.

The seige of the hive-city is descibed in the style of a well written history book, complete with a map of the hive. This is a refreshing change from the other books in this series which tend toward the heroic "against all odds" vignettes. Only until towards the end of the book do we get the obligatory death defying exploits. The ending becomes predictable, but is still enjoyable.

I enjoyed this book, it is a good shoot'em up with alot of background and action. I think any reader would agree, and I think 40K fanatics will find this the best of the latest generation of Games Workshop novels.

Rating: 5
Summary: Necropolis: Awesome.
Comment: Necropolis is the third book in the Gaunts Ghost's series and it's the best one up til this point. The book starts off with a hive world, Verghast, besieged by their neighboring world, Ferrozoica, which is infested by Chaos. The Ghosts along with other Imperial guard regiments are sent to the battle zone to repulse the invaders. Can they do it?

One of the things I love about Abnetts writing is his characters and their development. The first 50 pages in Necropolis he introduces several new characters, which are extremely important to the story and later books. The first time I read this book and got a lost with all the different characters and subplots. But if you just take your time it's not confusing, I guess I read it to fast.

Other thing Abnett is wonderful at is his descriptions with action and painting a picture with words of sheer dread. At times I was in absolute awe, other times it almost brought me to tears. Necropolis is an Action-packed, military sci-fi, balls-out warfest with wonderful character emotion and development. If you didn't like ghostmaker (I still don't know why you wouldn't) don't give up on Abnett and the Ghosts, this novel is Fething Awesome. recommend for fans of Warhammer 40k and military sci-fi.

Rating: 4
Summary: Inspiring examples of the resiliency of the human spirit ...
Comment: This book tells the collective story of how humanity can rise up from the deepest depths of despair to grab victory from the closing jaws of defeat, rallying the besieged to acts of heroism, self-sacrifice, and glory.
Reading this book reminded me of WWII accounts of cities holding fast against invading armies. The individual tales of courage and devotion to duty in the face of overwhelming odds, were uplifting and awe-inspiring. It strengthened the respect and gratitude felt towards those realworld veterans of our countries past wars. For those of you familiar with WH40K, you will thoroughly enjoy the battle sequences and the "fluff" included regarding the overall Crusade and the seemingly small part played by the Tanith First-and-Only. The descriptions of the Hive city and its vastness are wondrous, making me wish some ambitious director (Peter *cough* Jackson *cough*) would take this series to their hearts and bring it to the big screen. I would thoroughly enjoy watching this on film. It would be like taking HBO's "Band of Brothers", George Lucas's "Star Wars", and Ridley Scott's "Gladiator" and melding them into a 7-8 part mini-series or a series of movies 2 1/2 to 3 hours long! The way Dan Abnett brings us into the individual experiences of front line soldiers, helps bring to us both the horrible carnage and waste of war, as well as the tremendous courage, fortitude, and devotion of duty and faith that are the heart and soul of every trooper of the Imperial Guard (and PDF of Verghast)! The beginning of the book is wonderfully written, first bringing us into the local politics and what appears like a simple conflict between two rival Hive cities, then accelerating the story along as war breaks out and the stalwart, but horribly outclassed defenders are forced to call for aid from off planet. This whole segment of the book is more like a prologue, as the actual story begins with the arrival of the Imperial Forces. To give us perspective, it is immediately made apparent that the Tanith First-and-Only are perceived as a mere specialist regiment of stealth troops, given low status among the other higher profile regiments of the task force assigned to Verghast. As you might expect, their significance changes dramatically, paralleling the prominence of their commander. Now, if I could just find a way for them to work better on the game table! (But that's for another forum) Whether you enjoy war stories, Sci-Fi, WH40K, or simply a well-written story with well-developed characters and an engaging plot - you WILL enjoy this book.

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