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Lord of the Clans

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Title: Lord of the Clans
by Christie Golden
ISBN: 0-7434-2690-8
Publisher: Star Trek
Pub. Date: 01 October, 2001
Format: Mass Market Paperback
Volumes: 1
List Price(USD): $6.99
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Average Customer Rating: 4.31 (16 reviews)

Customer Reviews

Rating: 5
Summary: Excellent introduction to Warcraft III
Comment: When I purchased Warcraft III: Reign of Chaos well over a year ago, Future Shop included many free items with the game, including this book. At first I thought the book was going to be really cheesy and lame, but I decided to start reading it one night anyways.

I was very impressed with the book. Right from the get-go, there is a great story. Any fan of the Warcraft series will be able to relate to the book, and even those who aren't should be able to to pick it up and understand what's going on. Obviously, someone who hasn't played the game won't be familiar with all the names and characters mentioned, but you don't need to have a firm grasp on the Warcraft storyline to appreciate the actual book.

I agree with most of the other reviews saying that the book is rather predictable, but it's predictable in a good way, I found. You don't feel bored reading it. You have a sense of knowing what will happen, but you still enjoy reading it when it does.

The thing I enjoyed most about the book was the way it explains the transition from Warcraft II to Warcraft III. It perfectly explains the events leading up to Warcraft III.

After reading this book and thoroughly enjoying it, I decided to pick up the other two books from the series. I didn't enjoy either one as much as this one, but that's not to say they were bad. Unlike the other two, this book fits right into the game's storyline. I think that's why I enjoyed Lord of the Clans much more than the other two. Conversely, some people may in fact enjoy the other two more because of this, since they are more independent, not relying on the game's story to form their own plots.

I strongly recommend this book to anyone who is a fan of the Warcraft games, and even encourage reading it before playing Warcraft III, since it gives great depth into Thrall's character in the game.

Rating: 5
Summary: An excellent book, and my favorite of the series
Comment: Many who have been long-time fans of Warcraft know about the 'Greatest Adventure Game That Never Was'. Warcraft Adventures: Lord of the Clans was a complete departure from the traditional strategy formula of Warcraft. Becoming a point and click adventure, using cartoonish animated sequences, Blizzard Entertainment ultimately cancelled the ill-fated game due to quality assurance reasons. However, this story was far too important to the Warcraft Lore to ignore, hence it was transformed into a novel. And I must say, I am not only impressed with how the novel turned out, but I also personally feel that this is the best book in the series.

When a baby Orc, barely a year old, is found alone in the forests surrounding Durnholde, a cocky and scheming human named Blackmoore takes the baby in. Entrusting the baby to his servant, Blackmoore plans to use the Orc to his advantage. As 20 year pass, the Second War has long been over, and the once tiny and innocent baby grows up to become the mighty Thrall, raised in the care of cruel human masters, while his people whither away in deternment camps. This tale spans Thrall's life from his tragic beginnings to his final victory. Over the course of the book, familiar characters, such as the ferocious and mighty Grom Hellscream, play key roles in the development of Thrall and the story. While I do not wish to tell any more about the story than I already have, rest assured that many more familiar characters make surprising appearences in this book, as well as some of the new characters in this book making appearences in Warcraft III.

Although I must agree with what others have said about the book being somewhat predictable, I found it to be a very intriguing read. Much like Day of the Dragon before it, I found this book difficult to put down. Perhaps the strongest aspect of this book was the raw emotion that went into it. As I read this book, I found that I cared for Thrall so much that my emotions matched his. I can honestly say that this book did everything from make me laugh, to make me feel Thrall's rage, to utterly breaking my heart (and that's no easy thing to do). The fact that this occurred only further proves how well this book was written.

As with Day of the Dragon, all of the lore in this book was true to the Warcraft history. Despite being done by different authors, Day of the Dragon and Lord of the Clans had no differences from one another. Clearly Blizzard had controlling interests in the development of these books, and that is a very good thing. I found Lord of the Clans to be very similar to Gladiator, as well as a few other films and books. These similarities are not bad at all...they only lend to the overall quality of the book.

Those that took an interest in Thrall in Warcraft III and wanted to know of his humble beginnings will be able to do so with this book. It ties in completely to the game and true Warcraft fans will love this book. As a standalone book, once again I recommend that those not versed in Warcraft lore pass. If interested, it makes for a great read, but only those familiar with Warcraft history will understand everything that occurs in the book. This was definitely a great, moving book and I was very satisfied in the end.

Rating: 4
Summary: An excellently written book.
Comment: Whether you liked Warcraft the game or not, this is a good book. Written about the future lord of the Hoard who starts out as a slave to a cruel/power-hungry human, you almost watch him grow up before your eyes from a lowly peon to the 8'10 x 5 foot brute you see there on the cover.

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