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Title: Metroid Prime Official Strategy Guide by Doug Walsh, BradyGames ISBN: 0-7440-0185-4 Publisher: Brady Games Pub. Date: 15 November, 2002 Format: Paperback Volumes: 1 List Price(USD): $9.99 |
Average Customer Rating: 3.75 (4 reviews)
Rating: 4
Summary: It's an Okay Guide
Comment: This isn't a bad selection for a Metroid Prime guide. It has all the essentials of the guide. A complete walkthrough with complete coverage of the game and even tells you about Samus' abilities. I don't like that they don't cover all the cheats. Not only that, but the fact that there is no other Metroid Prime guide out there besides VERSUS BOOKS that will give me an Original Metroid walkthrough! A players guide for that is hard to find. This guide only gives tips to playing Metroid but nothing more.
Also, the guide could've used more screens in a few areas to better detail everything. There is a lot of text in this guide and not enough screens. The layout isn't bad and at least if I need some help I can quickly refer to the guide for advice. I'm still peeved that there isn't any other guide other than VERSUS BOOKS (which is already out of print by the way) that would give me an Original Metroid walkthrough.
What I have to say to this...it's almost impossible to find a guide to Metroid Prime that won't help you through the game. This one is a great find for Metroid Prime but if you can find it, I'd highly recommend the VERSUS guide as opposed to this.
Rating: 3
Summary: It's a Guide
Comment: Since it is a guide I have to give it 3 stars. But do you really need a guide??? I have found this out myself, there are 250 missiles in this game which means 50 expansions. I have personally counted the number of rooms to be 115. So if you take the number of rooms in the game(115) divided by(/) The number of missle expansions(50) 115/50 you get 2.3 so in about every other room there is a missle expansions. Of course there is the occasional room that has more than one expansion it so just look everywhere. But the missle expansions make a slight humming noise if you are any where near them. So with that in mind you don't really need a guide because Energy Tanks stick out like a sore thumb and every thing else (wave and ice beam etc.) sets out in the middle of the room in plain sight.and to get 100% in the log book you just have to put on the scan visor and look around in every room. Simple, no??
Rating: 5
Summary: Hmmmmm
Comment: Just because it is a "statagy guide" I would give this one star, but if you are looking for cheats, this is a very good book, it does give away a bit too much though.However, This does diserve four stars, not three, so I'm going to counteract the three. now it's four.
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Title:Metroid Prime ASIN: B00006IJJK Publisher: Nintendo Pub. Date: 20 November, 2002 List Price(USD): $49.99 Comparison N/A, buy it from Amazon for $19.99 |
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Title: The Legend of Zelda: The Wind Waker Official Strategy Guide for GameCube by Doug Walsh, BradyGames ISBN: 0744001862 Publisher: Brady Games Pub. Date: 18 March, 2003 List Price(USD): $14.99 |
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Title: Star Fox Adventures Official Strategy Guide by Doug Walsh, Tim Bogenn ISBN: 0744001226 Publisher: Pearson Education Pub. Date: 19 September, 2002 List Price(USD): $9.99 |
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Title:The Legend of Zelda: The Wind Waker ASIN: B000084318 Publisher: Nintendo Pub. Date: 27 March, 2003 List Price(USD): $49.99 Comparison N/A, buy it from Amazon for $45.90 |
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Title: Super Mario Sunshine Official Strategy Guide by Tim Bogenn, Bradygames ISBN: 0744001803 Publisher: Bradygames Pub. Date: 22 August, 2002 List Price(USD): $9.99 |
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