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d20 Menace Manual

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Title: d20 Menace Manual
by J.D. Wiker, Eric Cagle, Matthew Sernett
ISBN: 0-7869-2899-9
Publisher: Wizards of the Coast
Pub. Date: 24 September, 2003
Format: Hardcover
Volumes: 1
List Price(USD): $34.95
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Average Customer Rating: 2.5 (2 reviews)

Customer Reviews

Rating: 1
Summary: Waste of time and money
Comment: Got the book, read it, and now it sits on my game-shelf for the rest of eternity. Waste of time and resources!!!

Rating: 4
Summary: Allies and Adversaries
Comment: I bought this more on a whim but it has restarted my interest in d20 Modern. The book has three main sections which bear mentioning. First up is the critter book. No matter what kind of game you play critters are absolutely essential. There's something for virtually everyone in the first section. Alternity fans rejoice! You will old friends and foes in here as the Fraal return and are expanded slightly to make them available to UFO conspiracy enthusiasts as the enigmatic Greys. Weren are back as sasquatch with an interesting explanation on why their here. The weird winged humanoids have also returned to meet and in some cases become PCs. Next is a bunch of cardboard cut-outs for a given GM to play with in stock NPCs and they even gave some sample teams to possible use. Finally there is a faction book with real and made up organizations. Among the intriguing new comers are an extreme terrorist organization loosely based on Al-Qaeda and a bunch of would be world conquerors (Cooobraaaa! Whoops, wrong game ;)) as well as the American agencies CIA and FBI. Anyone interested in more adversaries and possible allies of any d20 Modern type campaign would be well served by this book. There are suggestions for some of the groups in the suggested campaigns or if you want to design your own campaign, this gives some more options, something that is always warranted.

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