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Windows 95 Game Sdk Strategy Guide

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Title: Windows 95 Game Sdk Strategy Guide
by Clayton Walnum
ISBN: 0-7897-0661-X
Publisher: Que
Pub. Date: January, 1996
Format: Paperback
Volumes: 1
List Price(USD): $49.99
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Average Customer Rating: 3.5 (4 reviews)

Customer Reviews

Rating: 2
Summary: Not Satisfying
Comment: No information on Direct3D, DirectPlay or DirectInput; The included game is slow and turn-based. Some good points, perhaps more useful for total beginners.

Rating: 4
Summary: Pretty Darn Good.
Comment: I return to this book for any number of reasons. Although the book does not go into his own cpp files very well the overall book is excellent. But absolutly no Direct 3D, although you will have to know the majority of the info in this book before you get into direct 3d. A most for any level programmer starting a game programming project.

Rating: 4
Summary: THE 3D GAME IS AN EXCELLENT SOURCE FOR PROGRAMMERS
Comment: THE BOOK WAS WRITTEN VERY WELL FOR PROGRAMMERS THAT KNOWS VISUAL C++. IT IS NOT FOR BEGINNERS BUT IS AN EXCELLENT RESOURCE TO START IN THE 3D WORLD.

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