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Wireless Game Development in C/C++ With Brew (Wordware Game Developer's Library)

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Title: Wireless Game Development in C/C++ With Brew (Wordware Game Developer's Library)
by Ralph Barbagallo
ISBN: 1-55622-905-4
Publisher: Wordware Publishing
Pub. Date: April, 2003
Format: Paperback
Volumes: 1
List Price(USD): $49.95
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Average Customer Rating: 5 (2 reviews)

Customer Reviews

Rating: 5
Summary: Trailblazer Author Initiates New World of Gaming
Comment: It's amazing that so little has been written on BREW, but with this book the above author is at the forefront of the upcoming tidal wize announcing and providing an an insightful and indepth how to manual on how to develop and publish BREW applications.

Rating: 5
Summary: Good Code, Good Book, Good Times
Comment: I just got this book, having pre-ordered it awhile ago. As a BREW games developer, I am finding Mr. Barbagello's explanation of some of the finer points of BREW very useful. I've already had a few "Doh! So *that's* how that works!" moments, and I would recommend this book to anyone who is interested in coding applications for BREW. BREW has a definite learning curve to it, but this book could make that much easier. You should have a good grounding in C/C++ before diving in, though, so be warned. The book has an extra section on how to construct BMPs in memory for use in BREW, which sounds easy enough, but if you know anything about BREW, isn't. Overall, a wonderful book I wish I'd had when I was learning BREW.

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