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Inside 3d Studio MAX 2, Volume III: Animation

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Title: Inside 3d Studio MAX 2, Volume III: Animation
by George Maestri, Jeff Abouaf, Jason Greene
ISBN: 1-56205-865-7
Publisher: New Riders
Pub. Date: 02 June, 1998
Format: Textbook Binding
Volumes: 1
List Price(USD): $54.99
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Average Customer Rating: 3.64 (11 reviews)

Customer Reviews

Rating: 2
Summary: Only good if you know the program
Comment: This book is a good reference but not for those who are not proficient already in MAX. As others have stated, the examples often skip steps, assume knowledge of the workings of the program and show "this is what you should end up with" pictures that don't relate at all to what the instructions give. I get the impression also that each chapter was written by a different person because they cover material that has sometimes been discussed or later chapters cover basic material that was left out at the beginning. If you are beginner, don't buy this.

Rating: 5
Summary: If you have a basic understanding, this book is AWESOME!
Comment: Well, Boss Hog may get confused easily, but don't let him shy you away from an excellent text. I still recommend this book to people learning Max 3. The tutorials in the first several chapters are very intelligently written, and attempt to tackle very complicated concepts in a very concise manner. The text has helped me master more advanced concepts and tools of both Max the program and animation in general. The section on character work, while a regurgitation of what you'll find in Illusion of Life, Timing for Anim, and Foster's works, is still helpful to the beginner. The first third of the book is also an excellent source of principles that any budding animator who's transitioning to 3D would be wise to read. I've been animating professionally for 7 years, and I think that this text is great. If you get lost on the tutorials, then just read the text and LEARN the PRINCIPLES since that's really the important thing that these experts have to share with you!

Rating: 3
Summary: A few problems aside, it's still fairly good.
Comment: I totally remember the Walking UFO project that Boss Hog had problems with. It drove my entire class insane, and only 3 people were able to finish it by just throwing the book out. The flow of several of the activites is broken too much... The editors really should have had people test these things out over and over to iron out these hiccups.

All this aside, this book was still helpful to have around. Not perfect, but it makes a good reference and can even give some good inspiration. All in all, it's worth the price and weight of the book (carrying this to and from school is MURDER). Certainly better than some of the other books.

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