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Guide to the Camarilla (Vampire, the Masquerade)

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Title: Guide to the Camarilla (Vampire, the Masquerade)
by Richard E. Dansky, Bill Sienkiewicz
ISBN: 1-56504-261-1
Publisher: White Wolf Publishing Inc.
Pub. Date: February, 1999
Format: Hardcover
Volumes: 1
List Price(USD): $25.95
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Average Customer Rating: 4.09 (11 reviews)

Customer Reviews

Rating: 4
Summary: Camarilla: Guide to the Night
Comment: This is an excellent book as a resource for most Vampire storytellers. It's not as essential as the Guide to the Sabbat in that the Camarilla is covered almost entirely in the main rulebook. Still, it's information is valuable. I think that the reason I rated this book a 4 is that it focuses too much on information you can find elsewhere. For any hardcore player or storyteller, this is information we already have. Entire sections of the book are devoted to advanced Discipline powers, almost all of which come out of the Dark Ages Companion (in fact, this is stated in the book). There is also a noticable amount of filler, things which are included that could be done without (like examples for each Discipline level). More still is devoted to the Caitiff, a group of vampires overexplained already, as well as the Lasombra antitribu and the Gargoyles, neither of which have any new information. Why do I still rate it a 4? If you buy this book on Amazon.com, you're not overpaying for it... It *does* have some useful information, and it does contain good expansions on existing systems. And despite my ravings above, the book does manage to present some new information. What new information? The cecession of the Gangrel from the Camarilla. Still, I would have been happier if it also included the Assamites who joined the Camarilla because this wasn't published long before that "happened" and it still lists the Assamites in the negative light that the Revised Camarilla viewed them in. All in all, this book is worth buying if you like having a lot of information. Otherwise, you might just stick to the core rulebook.

Rating: 4
Summary: Great but could be better.
Comment: There must be a problem with indexing at White Wolf and their various gaming systems. This book is quite good at explaining the Camarilla clans and giving insights to how they really operate. But it is poorly index. Also I think that WhiteWolf needs to make a bigger character sheet or have it with blank lines for abilities and disciplines since there keep expanding. A guide to how to use these new things with older abilities would be helpful too.

Rating: 2
Summary: Too much fluff in the pillow
Comment: "Trivial" would be the best way to sum up the Guide to the Camarilla. While White Wolf employs some skillful writers and paints some lavishly detailed portraits of the World of Darkness and its inhabitants, as seems to be the case with a good number of its supplement books, the Guide to the Camarilla does little more than shuffle around things that were already said. Unlike the Guide to the Sabbat (an organization left much more mysterious in the core rulebook), the Guide to the Camarilla takes everything already said about the Camarilla in the main book and repeats it. It seems as though entire sections of pages are devoted to reiterating the exact same point. Were some of the redundancy cut down, this would amount to little more than a handbook. The added clans seem completely inexplicable, as well as equally redundant (ANOTHER Appearance 0 clan? Ohh, and ANOTHER one? Boy, the Nosferatu must be jealous by now). Only the references to the Salubri and the gargoyles are at all new or relevant, and the latter is somewhat ill explained. The only conceivable useful portions cover Camarilla politics, which again have already been gone over fairly effectively in the main book, and the points that the Guide expands upon could already be inferred by anyone with a healthy amount of common sense.
All in all, this guide is like the excess stuffing that manages to make your pillow lumpy and uncomfortably instead of additionally soft. At worst, the whole piece smacks of wallet-gouging.

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