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Title: Werewolf: The Apocalypse by Brian Campbell, Mitch Byrd, Steve Prescott ISBN: 1-56504-365-0 Publisher: White Wolf Publishing Inc. Pub. Date: December, 2000 Format: Hardcover Volumes: 1 List Price(USD): $29.95 |
Average Customer Rating: 4 (9 reviews)
Rating: 5
Summary: Epic battles and a Sense of Urgency
Comment: For those who enjoy epic level battles where the little guy rises to power and glory only through a constant struggle against overwhelming odds, Werewolf will deliver that in spades. For those who enjoy the mixture of intense combat and deep spiritual reverence, Werewolf will deliver that in spades. And for those who wish to understand and appreciate the contrast between being man and wolf, Werewolf is the one for you.
None of the other White Wolf games can deliver the above, without truly playing outside their intended mood. Werewolf is a game of horror - of loosing your loved ones to horrific monsters; of failing in your duty to protect the Earth; and of betraying the trust that others (werewolf, spirit, and mortal alike) place in you. Take the phenominal powers bestowed upon you and decide whether it is time to unleash your fury on your enemies, or gently share your wisdom with the next generation.
Feel the fear of despiration. See your foes all around you. The world crumbles as the last memories of your ancestors drifts away like whisps of fog.
When will YOU rage?
Rating: 4
Summary: It's Interesting..
Comment: Werewolf was my first introduction to World of Darkness. I enjoyed it, but, reading the other books pointed out to me that Werewolves are definitely a better platform for Storytellers than players - they're either too weak or too powerful! New players will find themselves darting away from a vampire or hunter with any kind of experience, where as someone who actually finds standing in the Garou nation will be able to kill off Justicars and Femorachs without breaking a sweat.
You could play a campaign, of course, but, it'll take some effort to make high-leveled characters keep interest. Buyer beware!
Rating: 1
Summary: (Claps hands moronically) Wolvies, Wolvies!!!
Comment: You have to be really stoopid to like this game, seroiusly. Read my Vampire review (by clicking on my name, above) and you will catch the majority of the reasons. I pretty much speak out against all of WOD there. I decided to post here as well because this is most the insane munchkinfest of the WOD games.
This game has story, and could be roleplayed well, but you're not going to find anyone who wants to seroiusly roleplay interested in this game.
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Title: Werewolf Players Guide: A Sourcebook for Werewolf: The Apocalypse by Dan Brereton, Steve Prescott, Ron Spencer, White Wolf Games Studio ISBN: 1565043529 Publisher: White Wolf Publishing Inc. Pub. Date: April, 1998 List Price(USD): $25.00 |
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Title: Mage: The Ascension by White Wolf, Dierd're Brooks, John Chambers, Lindsay Woodcock ISBN: 1565044053 Publisher: White Wolf Publishing Inc. Pub. Date: April, 2000 List Price(USD): $29.95 |
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Title: Vampire : The Masquerade (Revised Edition) by Justin Achilli, Andrew Bates, Phil Brucato, Richard E. Dansky, Ed Hall, Robert Hatch, Michael B. Lee ISBN: 1565042492 Publisher: White Wolf Publishing Inc. Pub. Date: October, 1998 List Price(USD): $29.95 |
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Title: Demon: The Fallen by Michael B. Lee, Greg Stolze, Adam Tinworth ISBN: 1588467503 Publisher: White Wolf Publishing Inc. Pub. Date: November, 2002 List Price(USD): $29.95 |
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Title: Hunter: The Reckoning by Bruce Baugh, Geoff Grabowski, Angel McCoy, Greg Stolze, the White Wolf Staff, Ken Cliffe, Ed Hall, Stewart Wieck ISBN: 1565047354 Publisher: White Wolf Publishing Inc. Pub. Date: November, 1999 List Price(USD): $29.95 |
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