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Star Trek Roleplaying Game : Starfleet Operations Manual

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Title: Star Trek Roleplaying Game : Starfleet Operations Manual
by Kenneth Hite
ISBN: 1-58236-904-6
Publisher: Decipher Inc.
Pub. Date: May, 2003
Format: Hardcover
Volumes: 1
List Price(USD): $19.95
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Average Customer Rating: 5 (1 review)

Customer Reviews

Rating: 5
Summary: Slim but definitely worth it
Comment: Let me point out that I am a collector, not a player. I found this a really good read, and I think players would enjoy it even more, even at less than a hundred pages. On the technical side, there is a chapter that demonstrates specific skill use for Starfleet officers and introduces new skills, including combat skills like fencing, martial arts and Original Series brawling. There is another chapter on new abilities for Starfleet officers, which at least doubles the numbers, and includes much better packages for developing advanced characters, including traits. There are chapters on equipment and starships. These really capture the feel of Starfleet officers, especially the Original Series, at least in skills. There are also eight more species: Bolians, Centaurans, Deltans, Grazerites, Regulans, Tellarites, Tiburons and Zaldans. On the information side, there is a chapter on standard mission types and starship operations, a chapter on fleet organisation and history, and the starship section contains a lot of information on individual ships. There is also a section on starbases, their positions, characteristics and use. This all made fascinating reading. There is an amazing amount of information on Starfleet, through history, operationally and for interesting places crammed into this thin book. Also, there were very few technical flaws this time. In contrast to the Player's Guide, the chapter layout made a lot of sense. The only important (or at least obvious) flaw is that the table for the settings of the 'isomagnetic disintegrator' is missing.

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