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Book of Eldritch Might 2: Songs and Souls of Power

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Title: Book of Eldritch Might 2: Songs and Souls of Power
by Sword & Sorcery Studios, Monte Cook
ISBN: 1588461025
Publisher: White Wolf Publishing Inc.
Pub. Date: May, 2002
Format: Paperback
Volumes: 1
List Price(USD): $12.95
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Average Customer Rating: 5

Customer Reviews

Rating: 5
Summary: Monte Cook does it again
Comment: One thing I like about the 3E core rulebooks is it seems like WotC play tested the hell out of them. Nearly everything is fairly well balanced. Many aspects have been simplified from the 2nd addition in a good way (though sometimes too much.) Overall, I really like 3E and consider it worth buying.

Enter supplemental materials like the Book of Eldritch Might II, by Monte Cook. Let's take a look:

VALUE: Under 15 bucks for the printed version, or 5 bucks for the PDF file (available from his website). After shelling out at least 20 for each of the class books, I find this very refreshing.

DESIGN: The art in the printed version is some of the finest yet in a Malhavok product. Monte continues to enlist better and better artists for each product. (I went with the PDF and had Kinko's print it out and spiral bind it.)

CONTENT: This is where all of Monte's D&D 3E material shines. The man is brilliant when it comes to fantasy game design. Like BoEM I, The BoEM II contains new feats, spells (primary for Wizard's and Sorcs), new prestige classes, and new magic items. However, these aren't just more of the same things we've seen. Each has a unique flavor and purpose. However, first lets go over what's totally new: Variant versions of the bard and sorcerer.

BARD: Since 3rd Edition came out, I've seen a million variant rangers, and half a million variant bards. Monte comes through in spades with his variant bard. No longer the sub-par sorcerer rogue fighter, the new bard uses spellsongs to power his unique magical talents. Big thumbs up.

SORCERER: Unlike Monte's variant ranger & bard, his sorcerer is not an attempt to fix a class that was considered 'broken' by so many. Indeed, many consider the sorcerer to kick butt. But, he can get a little boring, casting the same spells all day. This sorcerer really captures the feel of innate, raw magical power. I use Monte's bard, ranger, and sorcerer in my game, and have never looked back.

SOUL MAGIC: A brand new concept for intelligent... spells. A really cool idea that I don't want to spoil. Check it out...

OTHER: Then we have pages of fantastic feats (the lace spell feats rock), spells, prestige classes, and magical items. Like BoEM I, these are all innovative, stylish, and rather deadly. In my campaign I've made the Book of Eldritch Might I & II spells a bit more rare. They are considered powerful secrets to learn of. Once you see some of these spells, you'll see what I mean by powerful...

OVERALL: 5 Stars. One of the few accessories that I've opened up in its entirety to my game. Visit Monte Cook's website for errata to this book, and all his other Malhavok Press products...

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