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Flash Games Studio

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Title: Flash Games Studio
by Glen Rhodes, Justin Everett-Church, David Doull, Igor Choromanski, Thomas Poeser, Kevin Sutherland
ISBN: 1-903450-67-5
Publisher: friends of Ed
Pub. Date: 20 August, 2001
Format: Paperback
Volumes: 1
List Price(USD): $49.99
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Average Customer Rating: 3.78 (9 reviews)

Customer Reviews

Rating: 4
Summary: Ambitious with a decent scope
Comment: There's a fair amount of good content, with a couple of chapters on 3d by Glen Rhodes, who is a good author and inspiring scripter.

Rating: 2
Summary: mediocre at best
Comment: Of course there's nothing new or amazing here as flash5 is "old" by this era's definition and this book was made in August 2001, but that doesn't mean having a book on this topic isn't useful in and of itself.

The problem with this type of book is that it skims the "core essentials" of gamemaking, and provides completed games for you to teach yourself... I could go to a dozen sites and teach myself games.

What I need is a book that holds your hand through building the essential widgets in game making. multiple hit tests, function completion, forking the same function with multiple instances, etc. Not something that says "see? here's a game that does all this stuff now look through it."

This book will only be frustrating to someone who loves the friends of ed series. . . but it acts as a great tool to sell the other books for sure, as I learned more about game making in Flash 5 Actionscript Studio & Flash 5 Dynamic Content studio than in this book.

Bottomline: this should have been entitled Flash Games Exhibition

Rating: 5
Summary: complex but incredible ....
Comment: Incredible book. The authors have brought the game classic game development environment on the flash platform.
Os probably the most complex book on flash games, but it' a must to have on your developer shelf!

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