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Microsoft C# Programming for the Absolute Beginner

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Title: Microsoft C# Programming for the Absolute Beginner
by Andrew Harris, Andy Harris
ISBN: 1-931841-16-0
Publisher: Learning Express
Pub. Date: 02 May, 2002
Format: Paperback
Volumes: 1
List Price(USD): $29.99
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Average Customer Rating: 3.75 (4 reviews)

Customer Reviews

Rating: 5
Summary: Great book for beginning game programmers
Comment: This book uses small games to teach C# programming, and it does a wonderful job. I had a little experience with C++ programming when I first read this, so I wasn't an "absolute" beginner, but the book quickly got me up to speed in C#. I really enjoyed the book and it got me to a place where I could pick up a more complex book and understand it. I recommend "Teach yourself .NET Forms in 21 days" by Chris Payne and "C# and the .NET platform" by Andrew Troelson as follow-up books.

Rating: 5
Summary: OutStanding Book for Beginners to Intermediate Programmers
Comment: There is absolutely no reason why this book shouldn't be used for teaching a course. Especially for beginners. I've been a strict C programmer for 5 years and dabbled a little in C++ for a year and found this book to be an excellent choice for beginners to intermediate programmers. Before this book, I was totally against programming in OOP and stayed away from it as much as possible. This was due to my bad past experience with C++ OOP. But with this book, I finnally understood the benefits of OOP.

The book teaches you how to program in the C# language by making simple games while progressing to more advanced ones. It starts you from the beginning of starting a project until the end. This is how learning to program should be...not dull and boring, but fun and interesting. I think more learning books should be this way. Certain areas may seem brainless for more experienced programmers, but this book is perfect for beginners or others converting from other languages.

Each chapter is structured wonderfully, starting from the simple basics of C# and exploring the functionality of it. It will start with simple console programming, then progessing to classes and OOP programming and moving on into building forms all based on the theme of game design. It even goes on to letting you do graphic animations, XML, and ADO.NET. Keep in mind that this is NOT A REFERENCE FILLED BOOK and it will only give you the basics of the C# language - basically to get your feet wet enough to understand the language.

Also, as of this writing, there are not too many C# game programming books out there. However, if you're looking for a C# game programming book, this book is also fair enough to get you started on simple games.

Rating: 1
Summary: I strongly do not recommend this book for a beginner
Comment: I have over 10 years experience in IT, but I am not familiar with Object Oriented Programming. So I took a brand new C# course offered at a local community college and they used this book as the text for the class. They will not use it again. All 12 students in the class concur with the decision of the IT department, but wonder why the book was chosen in the first place.

The book is not structured, sample programs are broken up into pieces and displayed on different pages and it is not clear at all as to what is happening. Most of the time that you spend reading the material you waste on trying to figure out how numerous silly game programs work, rather than on how to construct code properly.

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